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GameStar Special 2004 August
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GSSH0804.iso
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Geschicklichkeit
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Bugix
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Bugix_Demo_v10.exe
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{app}
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data.000
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Scripts
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worldParts.script
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2004-01-20
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227 lines
spikes
{
type worldpart
{
name spikes
randangle -80 0 0
}
}
space
{
type worldpart
{
name space
randangle 0 -0.72 0
}
}
blueSky
{
type worldpart
{
name blueSky
randangle 0 0.75 0
}
}
aerial
{
type worldpart
{
name aerial
randangle 0 20 0
}
}
aerial1
{
type worldpart
{
name aerial1
randangle 0 60 0
}
}
propeller1
{
type worldpart
{
name propellera
randangle 0 0 -220
}
}
propeller2
{
type worldpart
{
name propellerb
randangle 220 0 0
}
}
propeller3
{
type worldpart
{
name propellerc
randangle 0 0 220
}
}
propeller4
{
type worldpart
{
name propellerd
randangle -220 0 0
}
}
// ========== DESERT WORLD
rotate01
{
type worldpart
{
name rotate01
randangle 0 40 0
}
}
rotate02
{
type worldpart
{
name rotate02
randangle 0 40 0
}
}
rotate03
{
type worldpart
{
name rotate03
randangle 0 -40 0
}
}
rotate04
{
type worldpart
{
name rotate04
randangle 0 -40 0
}
}
rotate10
{
type worldpart
{
name rotate10
randangle 0 -60 0
}
}
rotate11
{
type worldpart
{
name rotate11
randangle 0 60 0
}
}
estone01
{
type worldpart
{
name estone01
randangle .0 -20.0 .0
}
}
estone02
{
type worldpart
{
name estone02
randangle .0 -20.0 .0
}
}
estone03
{
type worldpart
{
name estone03
randangle .0 20.0 .0
}
}
estone04
{
type worldpart
{
name estone04
randangle .0 20.0 .0
}
}
// ========== VOLCANO WORLD
stone01
{
type worldpart
{
name stone01
randangle 0 30 0
}
}
stone01a
{
type worldpart
{
name stone01
randangle 0 30 0
}
}
// =========== SKYTOWN WORLD
rottor1
{
type worldpart
{
name rottor1
randangle 0 -200 0
}
}
rottor2
{
type worldpart
{
name rottor2
randangle 0 200 0
}
}
rottor3
{
type worldpart
{
name rottor3
randangle 0 200 0
}
}
rottor4
{
type worldpart
{
name rottor4
randangle 0 -200 0
}
}